Paul Rigby for The Games Machine cautioned that although the Battlefront system used in the game may not have been state of the art despite regular upgrades, "there is still plenty to keep you occupied". In essence, they are resource management games that should appeal to both military freaks as well as the rest of the gaming fraternity." Reception īrian Walker reviewed Panzer Battles and Rommel: Battles for North Africa for Games International magazine, and gave them both a rating of 8 out of 10, and stated that "Despite their hard core titles, there is no reason why either of these games should be restricted to the wargames market. The game comes with the programs WarPaint and WarPlan which allow players to create scenarios or customize existing ones. The steppes weather affects the armies of both sides. Players may play against the computer or each other. ![]() The games uses menus for managing troops and objectives. As part of the Battlefront series, it uses the game engine from previous games in the series. These scenarios are modeled on the Eastern Front of World War II, with the player commanding the armies of either the Germans or Russians. The game re-enacts panzer tank battles, playing the scenarios out on a color map with the tanks represented as flashing squares. Panzer Battles is a game in which six scenarios are included: Minsk, Moscow, Kharkov, Prokhorokva, Kanev, and Korsun. ![]() ![]() Panzer Battles is a 1989 video game published by Strategic Studies Group. Amiga, Apple II, Apple IIGS, Commodore 64, DOS, Macintosh
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